#include "../engine/GameClass.h"
#include "../engine/SceneGraph.h"

class CPWGameClass : public CGameClass
{
	public:
		CPWGameClass(CD3D9Engine *_engine) : CGameClass(_engine) {}
		~CPWGameClass() {}

		bool InitGameStates();
		bool CleanupGame();
		bool UpdateGameGraphics();
		bool UpdateGameInput(float _dt);
		bool UpdateGameLogic(float _dt);
};